M:tG card similarity search
2 · Artifact
Activated abilities of creature cards in your graveyard cost {1} less to activate. Tap an untapped Zombie you control: Target player mills a card.
Name | Mana | Type | Text |
---|---|---|---|
Limestone Golem | 6 | Artifact Creature — Golem | {2}, Sacrifice Limestone Golem: Target player draws a card. 3/4 |
Estrid, the Masked | 1GWU | Legendary Planeswalker — Estrid | [+2]: Untap each enchanted permanent you control. [−1]: Create a white Aura enchantment token named Mask attached to another target permanent. The token has enchant permanent and totem armor. [−7]: Mill seven cards. Return all non-Aura enchantment cards from your graveyard to the battlefield, then do the same for Aura cards. Estrid, the Masked can be your commander. Loyalty 3 |
Cease-Fire | 2W | Instant | Target player can't cast creature spells this turn. Draw a card. |
Candles of Leng | 2 | Artifact | {4}, {T}: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card. |
Coal Hill School | Plane — Earth | Whenever a player casts a historic spell, that player draws a card. (Artifacts, legendaries, and Sagas are historic.) Whenever chaos ensues, return target historic card from your graveyard to your hand. | |
Karlach, Tiefling Punisher | 1BR | Legendary Creature — Tiefling Barbarian | First strike, haste When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block." When this card specializes from any zone, you may sacrifice a creature. If you do, you draw two cards and each opponent loses 2 life. 4/4 |
Revive the Fallen | 1B | Sorcery | Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |
Vault 12: The Necropolis | 4BB | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player gets three rad counters. II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players. III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant. |
Titans' Nest | 1BGU | Enchantment | At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Exile a card from your graveyard: Add {C}. Spend this mana only to cast a spell that's one or more colors without {X} in its mana cost. |
Nether Shadow | BB | Creature — Spirit | Haste At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield. 1/1 |