M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Abomination | 3BB | Creature — Horror | Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat. 2/6 |
Suspicious Stowaway | 1U | Creature — Human Rogue Werewolf | Suspicious Stowaway can't be blocked. Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 1/1 |
Dwarven Soldier | 1R | Creature — Dwarf Soldier | Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn. 2/1 |
Utvara Scalper | 1R | Creature — Goblin Scout | Flying Utvara Scalper attacks each combat if able. 1/2 |
Harvesttide Sentry | 1G | Creature — Human Warrior | Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Harvesttide Sentry can't be blocked by creatures with power 2 or less this turn. 3/1 |
Island Fish Jasconius | 4UUU | Creature — Fish | Island Fish Jasconius doesn't untap during your untap step. At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Island Fish Jasconius. Island Fish Jasconius can't attack unless defending player controls an Island. When you control no Islands, sacrifice Island Fish Jasconius. 6/8 |
Arrogant Bloodlord | 1BB | Creature — Vampire Knight | Whenever Arrogant Bloodlord blocks or becomes blocked by a creature with power 1 or less, destroy Arrogant Bloodlord at end of combat. 4/4 |
Captured by the Consulate | 3W | Enchantment — Aura | Enchant creature you don't control Enchanted creature can't attack. Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able. |
Wings of Hubris | 2 | Artifact — Equipment | Equipped creature has flying. Sacrifice Wings of Hubris: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Surge Engine | 2 | Artifact Creature — Construct | Defender {U}: Surge Engine loses defender and gains "This creature can't be blocked." {2}{U}: Surge Engine becomes blue and has base power and toughness 5/4. Activate only if Surge Engine doesn't have defender. {4}{U}{U}: Draw three cards. Activate only if Surge Engine is blue and only once. 3/2 |