M:tG card similarity search
3R · Sorcery
Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls.
Name | Mana | Type | Text |
---|---|---|---|
Rakdos Roustabout | 1BR | Creature — Ogre Warrior | Whenever Rakdos Roustabout becomes blocked, it deals 1 damage to the player or planeswalker it's attacking. 3/2 |
Tinder Wall | G | Creature — Plant Wall | Defender (This creature can't attack.) Sacrifice Tinder Wall: Add {R}{R}. {R}, Sacrifice Tinder Wall: It deals 2 damage to target creature it's blocking. 0/3 |
Lavaborn Muse | 3R | Creature — Spirit | At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to that player. 3/3 |
Imoen, Chaotic Trickster | 1UR | Legendary Creature — Human Rogue Wizard | Imoen, Chaotic Trickster can't be blocked. Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, Imoen deals 2 damage to each opponent. 3/2 |
Stasis Snare | 1WW | Enchantment | Flash (You may cast this spell any time you could cast an instant.) When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.) |
Unquenchable Fury | Sorcery | Each Minotaur can't be blocked this turn except by two or more creatures. | |
Dark Temper | 2R | Instant | Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead. |
Fire Shrine Keeper | R | Creature — Elemental | Menace {7}{R}, {T}, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures. 1/1 |
Soul Barrier | 2U | Enchantment | Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay {2}. |
Burning Palm Efreet | 2RR | Creature — Efreet | {1}{R}{R}: Burning Palm Efreet deals 2 damage to target creature with flying and that creature loses flying until end of turn. 2/2 |