M:tG card similarity search
2G · Creature — Spider
Reach (This creature can block creatures with flying.) As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike. 2/3
Name | Mana | Type | Text |
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Caldera Kavu | 2R | Creature — Kavu | {1}{B}: Caldera Kavu gets +1/+1 until end of turn. {G}: Caldera Kavu becomes the color of your choice until end of turn. 2/2 |
Clever Concealment | 2WW | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.) |
Tower Defense | 1G | Instant | Creatures you control get +0/+5 and gain reach until end of turn. |
Pyromancer's Gauntlet | 5 | Artifact | If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. |
Mysterious Pathlighter | 2W | Creature — Faerie | Flying Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.) 2/2 |
Murkfiend Liege | 2G/UG/UG/U | Creature — Horror | Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step. 4/4 |
Misery's Shadow | 1B | Creature — Shade | If a creature an opponent controls would die, exile it instead. {1}: Misery's Shadow gets +1/+1 until end of turn. 2/2 |
Cutthroat Centurion | 2B | Artifact Creature — Phyrexian Warrior | Sacrifice another artifact or creature: Cutthroat Centurion gets +2/+2 until end of turn. Activate only once each turn. 2/2 |
Auspicious Starrix | 4G | Creature — Elk Beast | Mutate {5}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield. 6/6 |
Song of the Dryads | 2G | Enchantment — Aura | Enchant permanent Enchanted permanent is a colorless Forest land. |