M:tG card similarity search
1R · Creature — Wolf
Haste {1}{R}: Ember-Eye Wolf gets +2/+0 until end of turn. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Inner-Flame Acolyte | 1RR | Creature — Elemental Shaman | When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn. Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 2/2 |
Knight of Old Benalia | 3WW | Creature — Human Knight | Suspend 5—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) When Knight of Old Benalia enters the battlefield, other creatures you control get +1/+1 until end of turn. 3/3 |
Yeva's Forcemage | 2G | Creature — Elf Shaman | When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn. 2/2 |
Cutthroat Centurion | 2B | Artifact Creature — Phyrexian Warrior | Sacrifice another artifact or creature: Cutthroat Centurion gets +2/+2 until end of turn. Activate only once each turn. 2/2 |
Wild Aesthir | 2W | Creature — Bird | Flying, first strike {W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn. 1/1 |
Lavakin Brawler | 3R | Creature — Elemental Warrior | Whenever Lavakin Brawler attacks, it gets +1/+0 until end of turn for each Elemental you control. 2/4 |
Success! | W | Instant | Target creature gets +2/+2 until end of turn. If it's a host or has augment, it gains lifelink until end of turn. |
Shipwreck Moray | 3U | Creature — Fish | When Shipwreck Moray enters the battlefield, you get {E}{E}{E}{E} (four energy counters). Pay {E}: Shipwreck Moray gets +2/-2 until end of turn. 0/5 |
Tyrant of Kher Ridges | 4RR | Creature — Dragon | Flying When Tyrant of Kher Ridges enters the battlefield, it deals 4 damage to any target. {R}: Tyrant of Kher Ridges gets +1/+0 until end of turn. 4/5 |
Wake Thrasher | 2U | Creature — Merfolk Soldier | Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn. 1/1 |