M:tG card similarity search
4RR · Legendary Artifact — Equipment
Flash This spell costs {1} less to cast for each attacking creature you control. When Embercleave enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1 and has double strike and trample. Equip {3}
Name | Mana | Type | Text |
---|---|---|---|
Battlewise Valor | 1W | Instant | Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
Ferocious Charge | 2G | Instant | Target creature gets +4/+4 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
Inordinate Rage | 1R | Instant | Target creature gets +3/+2 until end of turn. Scry 1. |
Stand Firm | W | Instant | Target creature gets +1/+1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
Titan's Strength | R | Instant | Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
Glacial Crasher | 4UU | Creature — Elemental | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Glacial Crasher can't attack unless there is a Mountain on the battlefield. 5/5 |
Selfless Cathar | W | Creature — Human Cleric | {1}{W}, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn. 1/1 |
Gift of Wrath | 3R | Enchantment — Aura | Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) When Gift of Wrath leaves the battlefield, create a 2/2 red Spirit creature token with menace. |
Sphinx of the Steel Wind | 5WUB | Artifact Creature — Sphinx | Flying, first strike, vigilance, lifelink, protection from red and from green 6/6 |
Goliath Paladin | 4W | Creature — Giant Knight | Vigilance When Goliath Paladin enters the battlefield, you take the initiative. 3/6 |