Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Embodiment of Agonies

1BB · Creature — Demon

Flying, deathtouch Embodiment of Agonies enters the battlefield with a +1/+1 counter on it for each different mana cost among nonland cards in your graveyard. (For example, {2}{B} and {1}{B}{B} are different mana costs.) 0/0

Similar cards

Color identity:
NameManaTypeText
Generous Stray 2GCreature — Cat When Generous Stray enters the battlefield, draw a card. 1/2
Dowsing Shaman 4GCreature — Centaur Shaman {2}{G}, {T}: Return target enchantment card from your graveyard to your hand. 3/4
Ornithopter 0Artifact Creature — Thopter Flying 0/2
Geistchanneler 1UCreature — Human Wizard When Geistchanneler enters the battlefield, choose an instant or sorcery card in your hand with mana value 3 or greater. It perpetually gains "This spell costs {2} less to cast." 1/3
Water Weird 3UCreature — Elemental Weird Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card. {1}{U}: Water Weird gets +1/-1 until end of turn. 3/4
Skullmulcher 4GCreature — Elemental Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) When Skullmulcher enters the battlefield, draw a card for each creature it devoured. 3/3
Mausoleum Harpy 4BCreature — Harpy Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on Mausoleum Harpy. 3/3
Dungeon Crawler BCreature — Zombie Dungeon Crawler enters the battlefield tapped. Whenever you complete a dungeon, you may return Dungeon Crawler from your graveyard to your hand. 2/1
Venomthrope 1GUCreature — Tyranid Flying, deathtouch, hexproof 2/2
Herald of Vengeance 3WWCreature — Angel Flying When Herald of Vengeance enters the battlefield, destroy each permanent you don't control that has the same name as a permanent that dealt damage to you last turn. 4/5
Page 250