M:tG card similarity search
4G · Creature — Elemental
Vigilance Land creatures you control have vigilance. Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Icebreaker Kraken | 10UU | Snow Creature — Kraken | This spell costs {1} less to cast for each snow land you control. When Icebreaker Kraken enters the battlefield, artifacts and creatures target opponent controls don't untap during that player's next untap step. Return three snow lands you control to their owner's hand: Return Icebreaker Kraken to its owner's hand. 8/8 |
Floodchaser | 5U | Creature — Elemental | Floodchaser enters the battlefield with six +1/+1 counters on it. Floodchaser can't attack unless defending player controls an Island. {U}, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn. 0/0 |
Akki Raider | 1R | Creature — Goblin Warrior | Whenever a land is put into a graveyard from the battlefield, Akki Raider gets +1/+0 until end of turn. 2/1 |
Topiary Stomper | 1GG | Creature — Plant Dinosaur | Vigilance When Topiary Stomper enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Topiary Stomper can't attack or block unless you control seven or more lands. 4/4 |
Beanstalk Giant | 6G | Creature — Giant | Beanstalk Giant's power and toughness are each equal to the number of lands you control. */* |
Sigarda's Aid | W | Enchantment | You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control. |
Troublesome Spirit | 2UU | Creature — Spirit | Flying At the beginning of your end step, tap all lands you control. 3/4 |
Twiddle | U | Instant | You may tap or untap target artifact, creature, or land. |
Chamber of Manipulation | 2UU | Enchantment — Aura | Enchant land Enchanted land has "{T}, Discard a card: Gain control of target creature until end of turn." |
Sai of the Shinobi | 1 | Artifact — Equipment | Equipped creature gets +1/+1. Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it. Equip {2} |