M:tG card similarity search
2W · Instant
Prevent the next 4 damage that would be dealt this turn to any number of targets, divided as you choose. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Name | Mana | Type | Text |
---|---|---|---|
Nethergoyf | B | Creature — Lhurgoyf | Nethergoyf's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. Escape—{2}{B}, Exile any number of other cards from your graveyard with four or more card types among them. (You may cast this card from your graveyard for its escape cost.) */1+* |
Bullwhip | 4 | Artifact | {2}, {T}: Bullwhip deals 1 damage to target creature. That creature attacks this turn if able. |
Prodigal Pyromancer | 2R | Creature — Human Wizard | {T}: Prodigal Pyromancer deals 1 damage to any target. 1/1 |
Prodigal Sorcerer | 2U | Creature — Human Wizard | {T}: Prodigal Sorcerer deals 1 damage to any target. 1/1 |
Zuran Spellcaster | 2U | Creature — Human Wizard | {T}: Zuran Spellcaster deals 1 damage to any target. 1/1 |
Burning Cloak | R | Sorcery | Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature. |
Lightning Cloud | 3R | Enchantment | Whenever a player casts a red spell, you may pay {R}. If you do, Lightning Cloud deals 1 damage to any target. |
Sword of Once and Future | 3 | Artifact — Equipment | Equipped creature gets +2/+2 and has protection from blue and from black. Whenever equipped creature deals combat damage to a player, surveil 2. Then you may cast an instant or sorcery spell with mana value 2 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Equip {2} |
Peace Talks | 1W | Sorcery | This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities. |
Markov Enforcer | 4RR | Creature — Vampire Soldier | Whenever Markov Enforcer or another Vampire enters the battlefield under your control, Markov Enforcer fights up to one target creature an opponent controls. Whenever a creature dealt damage by Markov Enforcer this turn dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") 6/6 |