Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Emerald Dragonfly

1G · Creature — Insect

Flying {G}{G}: Emerald Dragonfly gains first strike until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Wall of Spears 3Artifact Creature — Wall Defender (This creature can't attack.) First strike 2/3
Knight of Meadowgrain WWCreature — Kithkin Knight First strike Lifelink (Damage dealt by this creature also causes you to gain that much life.) 2/2
Skorpekh Destroyer 2BBArtifact Creature — Necron Deathtouch Hyperphase Threshers — Whenever an artifact enters the battlefield under your control, Skorpekh Destroyer gains first strike until end of turn. 4/2
Stillmoon Cavalier 1W/BW/BCreature — Zombie Knight Protection from white and from black {W/B}: Stillmoon Cavalier gains flying until end of turn. {W/B}: Stillmoon Cavalier gains first strike until end of turn. {W/B}{W/B}: Stillmoon Cavalier gets +1/+0 until end of turn. 2/1
Rapid Fire 3WInstant Cast this spell only before blockers are declared. Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever the creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
Kobold Overlord 1RCreature — Kobold First strike Other Kobold creatures you control have first strike. 1/2
Bloodhaze Wolverine 1RCreature — Wolverine Whenever you draw your second card each turn, Bloodhaze Wolverine gets +1/+1 and gains first strike until end of turn. 2/1
Crimson Roc 4RCreature — Bird Flying Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn. 2/2
Rockshard Elemental 5RRCreature — Elemental Double strike (This creature deals both first-strike and regular combat damage.) Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/3
Fit of Rage 1RSorcery Target creature gets +3/+3 and gains first strike until end of turn.
Page 10