M:tG card similarity search
3G · Sorcery
Target creature gets +5/+5 until end of turn and must be blocked this turn if able.
Name | Mana | Type | Text |
---|---|---|---|
Seeker | 2WW | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked except by artifact creatures and/or white creatures. |
A-Gutter Skulker | 2U | Creature — Spirit | Gutter Skulker can't be blocked as long as it's attacking alone. Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 3/3 |
Yuan Shao, the Indecisive | 4R | Legendary Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Each creature you control can't be blocked by more than one creature. 2/3 |
Orcish Captain | R | Creature — Orc Warrior | {1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn. 1/1 |
Sewer Rats | B | Creature — Rat | {B}, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate no more than three times each turn. 1/1 |
Master Warcraft | 2R/WR/W | Instant | Cast this spell only before attackers are declared. You choose which creatures attack this turn. You choose which creatures block this turn and how those creatures block. |
Swimmer in Nightmares | 2U | Creature — Nightmare Merfolk | Swimmer in Nightmares gets +3/+0 as long as there are ten or more cards in a single graveyard. Swimmer in Nightmares can't be blocked as long as you control an Ashiok planeswalker. 1/4 |
Order of the Alabaster Host | Creature — Phyrexian Knight | Whenever Order of the Alabaster Host becomes blocked by a creature, that creature gets -1/-1 until end of turn. 3/3 | |
Mandible Justiciar | 1W | Artifact Creature — Phyrexian Cleric | Lifelink Whenever another artifact enters the battlefield under your control, Mandible Justiciar gets +1/+1 until end of turn. 2/1 |
Grotag Bug-Catcher | 1R | Creature — Goblin Warrior | Trample Whenever Grotag Bug-Catcher attacks, it gets +1/+0 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 1/2 |