Card Codex

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17 May 2024: Card library updated.

Emergent Haunting

1U · Enchantment

At the beginning of your end step, if you haven't cast a spell from your hand this turn and Emergent Haunting isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types. {2}{U}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Similar cards

Color identity:
NameManaTypeText
Cleopatra, Exiled Pharaoh 2BGLegendary Creature — Human Noble Allies — At the beginning of your end step, put a +1/+1 counter on each of up to two other target legendary creatures. Betrayal — Whenever a legendary creature with counters on it dies, draw a card for each counter on it. You lose 2 life. 2/4
Shifty Doppelganger 2UCreature — Shapeshifter {3}{U}, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield. 1/1
Geist-Fueled Scarecrow 4Artifact Creature — Scarecrow Creature spells you cast cost {1} more to cast. 4/4
Aphetto Dredging 3BSorcery Return up to three target creature cards of the creature type of your choice from your graveyard to your hand.
Apothecary Geist 3WCreature — Spirit Flying When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life. 2/3
Requiem Angel 5WCreature — Angel Flying Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying. 5/5
Seize the Soul 2BBInstant Destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature Seize the Soul haunts dies, destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying.
Sakura-Tribe Springcaller 3GCreature — Snake Shaman At the beginning of your upkeep, add {G}. Until end of turn, you don't lose this mana as steps and phases end. 2/4
Gut, Zealous Fanatic 4RRWLegendary Creature — Goblin Shaman When this creature specializes, create two tokens that are copies of a creature card exiled with this creature, except they're 2/2 and have haste. Sacrifice them at the beginning of your next end step. 5/4
Glimmervoid Land At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. {T}: Add one mana of any color.
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