Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Emeria Shepherd

5WW · Creature — Angel

Flying Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead. 4/4

Similar cards

Color identity:
NameManaTypeText
Merfolk Skyscout 2UUCreature — Merfolk Scout Flying Whenever Merfolk Skyscout attacks or blocks, untap target permanent. 2/3
Biblioplex Kraken 4UCreature — Kraken When Biblioplex Kraken enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Whenever Biblioplex Kraken attacks, you may return another creature you control to its owner's hand. If you do, Biblioplex Kraken can't be blocked this turn. 4/5
Advanced Stitchwing 3UUCreature — Zombie Horror Flying {2}{U}, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped. 3/4
Stitchwing Skaab 3UCreature — Zombie Horror Flying {1}{U}, Discard two cards: Return Stitchwing Skaab from your graveyard to the battlefield tapped. 3/1
Suspension Field 1WEnchantment When Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. (That creature returns under its owner's control.)
Witch's Cottage Land — Swamp ({T}: Add {B}.) Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps. When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library.
Spreading Seas 1UEnchantment — Aura Enchant land When Spreading Seas enters the battlefield, draw a card. Enchanted land is an Island.
Ichormoon Gauntlet 2UArtifact Planeswalkers you control have "[0]: Proliferate" and "[−12]: Take an extra turn after this one." Whenever you cast a noncreature spell, choose a counter on target permanent. Put an additional counter of that kind on that permanent.
Thousand Winds 4UUCreature — Elemental Flying Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands. 5/6
A-Sprouting Goblin 1RCreature — Goblin Druid Kicker {G} (You may pay an additional {G} as you cast this spell.) When Sprouting Goblin enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. {T}, Sacrifice a land: Draw a card. 2/2
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