M:tG card similarity search
1WW · Creature — Spirit
Flying Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Hydra Omnivore | 4GG | Creature — Hydra | Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent. 8/8 |
Screeching Silcaw | 1U | Creature — Bird | Flying Metalcraft — Whenever Screeching Silcaw deals combat damage to a player, if you control three or more artifacts, that player mills four cards. 1/2 |
Mischievous Catgeist | 1U | Creature — Cat Spirit | Whenever Mischievous Catgeist deals combat damage to a player, draw a card. Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 1/1 |
Nine-Tail White Fox | 2U | Creature — Fox Spirit | Whenever Nine-Tail White Fox deals combat damage to a player, draw a card. 2/2 |
Blinding Angel | 3WW | Creature — Angel | Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase. 2/4 |
Emperor's Vanguard | 3G | Creature — Human Scout | Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 4/3 |
Rooftop Saboteurs | Creature — Moonfolk Ninja | Flying Whenever Rooftop Saboteurs deals combat damage to a player or battle, draw a card. 2/3 | |
Shortcut Seeker | 3U | Creature — Human Rogue | Whenever Shortcut Seeker deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) 2/5 |
Rustmouth Ogre | 4RR | Creature — Ogre | Whenever Rustmouth Ogre deals combat damage to a player, you may destroy target artifact that player controls. 5/4 |
Overt Operative | 3B | Creature — Human Ninja Rigger | Menace Whenever Overt Operative deals combat damage to a player, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 2/3 |