M:tG card similarity search
4W · Creature — Spirit
Flying When Emissary of the Sleepless enters the battlefield, if a creature died this turn, create a 1/1 white Spirit creature token with flying. 2/4
Name | Mana | Type | Text |
---|---|---|---|
Sea Eagle | 1U | Creature — Bird | Flying 1/1 |
Skyswirl Harrier | 4W | Creature — Bird | Flying 3/4 |
Storm Crow | 1U | Creature — Bird | Flying (This creature can't be blocked except by creatures with flying or reach.) 1/2 |
Suntail Hawk | W | Creature — Bird | Flying 1/1 |
Territorial Roc | 1W | Creature — Bird | Flying 1/3 |
Zephyr Gull | U | Creature — Bird | Flying 1/1 |
Phantom Monster | 3U | Creature — Illusion | Flying 3/3 |
Charmed Clothier | 4W | Creature — Faerie Advisor | Flying When Charmed Clothier enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.) 3/3 |
Tabaxi Toucaneers | 4W | Creature — Cat Ranger | Flying Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 3/2 |
Valiant Endeavor | 4WW | Sorcery | Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result. |