M:tG card similarity search
1GW · Legendary Creature — Elf Cleric
Convoke When Emmara, Voice of the Conclave enters the battlefield, draft a card from Emmara, Voice of the Conclave's spellbook. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Gallifrey Stands | 4WU | Legendary Enchantment | When Gallifrey Stands enters the battlefield, return all Doctor cards from your graveyard to your hand. At the beginning of your upkeep, you may put a Doctor creature card from your hand onto the battlefield. Then if you control thirteen or more Doctors, you win the game. |
| Orochi Hatchery | XX | Artifact | Orochi Hatchery enters the battlefield with X charge counters on it. {5}, {T}: Create a 1/1 green Snake creature token for each charge counter on Orochi Hatchery. |
| Old One Eye | 5G | Legendary Creature — Tyranid | Trample Other creatures you control have trample. When Old One Eye enters the battlefield, create a 5/5 green Tyranid creature token. Fast Healing — At the beginning of your precombat main phase, you may discard two cards. If you do, return Old One Eye from your graveyard to your hand. 6/6 |
| Éowyn, Fearless Knight | 2RW | Legendary Creature — Human Knight | Haste When Éowyn, Fearless Knight enters the battlefield, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn. 3/4 |
| Voice of All | 2WW | Creature — Angel | Flying As Voice of All enters the battlefield, choose a color. Voice of All has protection from the chosen color. 2/2 |
| Cinder Hellion | 4R | Creature — Hellion | Trample When Cinder Hellion enters the battlefield, it deals 2 damage to target opponent or planeswalker. 4/4 |
| Thundering Sparkmage | 3R | Creature — Human Wizard | When Thundering Sparkmage enters the battlefield, it deals X damage to target creature or planeswalker, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 2/2 |
| Phyrexian Warhorse | 3B | Creature — Phyrexian Horse | Kicker {W} (You may pay an additional {W} as you cast this spell.) When Phyrexian Warhorse enters the battlefield, if it was kicked, create a 1/1 white Soldier creature token. {1}, Sacrifice another creature: Phyrexian Warhorse gets +2/+1 until end of turn. 3/3 |
| Charm School | 2W | Enchantment | As Charm School enters the battlefield, choose a color and balance Charm School on your head. Prevent all damage that would be dealt to you by sources of the chosen color. When Charm School falls off your head, sacrifice Charm School. |
| Landlore Navigator | 1U | Creature — Orc Pirate | Whenever Landlore Navigator attacks, create a Map token. At the beginning of your end step, if two or more artifacts entered the battlefield under your control this turn, conjure a card named Thieving Magpie onto the battlefield. 2/1 |