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17 May 2024: Card library updated.

Empowered Autogenerator

4 · Artifact

Empowered Autogenerator enters the battlefield tapped. {T}: Put a charge counter on Empowered Autogenerator. Add X mana of any one color, where X is the number of charge counters on Empowered Autogenerator.

Similar cards

Color identity:
NameManaTypeText
Captivating Crossroads Land During your first three turns of the game, Captivating Crossroads enters the battlefield tapped if you were the starting player. As Captivating Crossroads enters the battlefield, choose a color. {T}: Add one mana of the chosen color.
Guildmages' Forum Land {T}: Add {C}. {1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.
Opal Palace Land {T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Henge of Ramos Land {T}: Add {C}. {2}, {T}: Add one mana of any color.
Mana Prism 3Artifact {T}: Add {C}. {1}, {T}: Add one mana of any color.
Mox Lotus 15Artifact {T}: Add {∞}. {100}: Add one mana of any color.
Painted Bluffs Land — Desert {T}: Add {C}. {1}, {T}: Add one mana of any color.
Prismatic Lens 2Artifact {T}: Add {C}. {1}, {T}: Add one mana of any color.
School of the Unseen Land {T}: Add {C}. {2}, {T}: Add one mana of any color.
Shimmering Grotto Land {T}: Add {C}. {1}, {T}: Add one mana of any color.
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