Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Empyrial Archangel

4GWWU · Creature — Angel

Flying Shroud (This creature can't be the target of spells or abilities.) All damage that would be dealt to you is dealt to Empyrial Archangel instead. 5/8

Similar cards

Color identity:
NameManaTypeText
Oran-Rief Recluse 2GCreature — Spider Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) Reach (This creature can block creatures with flying.) When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying. 1/3
Stormwatch Eagle 3UCreature — Bird Flying Sacrifice a land: Return Stormwatch Eagle to its owner's hand. 2/1
Stenchskipper 3BCreature — Elemental Flying At the beginning of the end step, if you control no Goblins, sacrifice Stenchskipper. 6/5
Cloak of Feathers USorcery Target creature gains flying until end of turn. Draw a card.
Leap UInstant Target creature gains flying until end of turn. Draw a card.
Angel of the Dawn 4WCreature — Angel Flying When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. 3/3
Assert Authority 5UUInstant Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Rout 3WWSorcery You may cast Rout as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Destroy all creatures. They can't be regenerated.
Zombie Assassin 4BCreature — Zombie Assassin {T}, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated. 3/2
Concerted Effort 2WWEnchantment At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
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