M:tG card similarity search
1WW · Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 for each card in your hand.
Name | Mana | Type | Text |
---|---|---|---|
Rollick of Abandon | 3RR | Sorcery | All creatures get +2/-2 until end of turn. |
Homicidal Seclusion | 4B | Enchantment | As long as you control exactly one creature, that creature gets +3/+1 and has lifelink. |
Daru Encampment | Land | {T}: Add {C}. {W}, {T}: Target Soldier creature gets +1/+1 until end of turn. | |
Anointer of Champions | W | Creature — Human Cleric | {T}: Target attacking creature gets +1/+1 until end of turn. 1/1 |
Rally Maneuver | 2W | Instant | Target creature gets +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn. |
Skull of Orm | 3 | Artifact | {5}, {T}: Return target enchantment card from your graveyard to your hand. |
Serra's Sanctum | Legendary Land | {T}: Add {W} for each enchantment you control. | |
Spirit Weaver | 1W | Creature — Human Wizard | {2}: Target green or blue creature gets +0/+1 until end of turn. 2/1 |
Loxodon Punisher | 3W | Creature — Elephant Soldier | Loxodon Punisher gets +2/+2 for each Equipment attached to it. 2/2 |
Bronzehide Lion | GW | Creature — Cat | {G}{W}: Bronzehide Lion gains indestructible until end of turn. When Bronzehide Lion dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and "{G}{W}: Enchanted creature gains indestructible until end of turn," and it loses all other abilities. 3/3 |