Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Empyrial Storm

4WW · Sorcery

When you cast this spell, copy it for each time you've cast your commander from the command zone this game. Create a 4/4 white Angel creature token with flying.

Similar cards

Color identity:
NameManaTypeText
Umbral Juke 2BInstant Choose one — • Target player sacrifices a creature or planeswalker. • Create a 2/1 white and black Inkling creature token with flying.
Night Scythe 3Artifact — Vehicle Flying Invasion Beams — When Night Scythe enters the battlefield, create a 2/2 black Necron Warrior artifact creature token. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/1
Call of the Conclave GWSorcery Create a 3/3 green Centaur creature token.
Centaur Glade 3GGEnchantment {2}{G}{G}: Create a 3/3 green Centaur creature token.
Edgar Markov 3RWBLegendary Creature — Vampire Knight Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token. First strike, haste Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control. 4/4
Questing Druid 1GCreature — Human Druid Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Questing Druid. 1/1
Ghostly Sentinel 4WCreature — Kor Spirit Flying, vigilance 3/3
Cruel Witness 2UUCreature — Bird Horror Flying Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) 3/3
Utvara Hellkite 6RRCreature — Dragon Flying Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying. 6/6
Coursers' Accord 4GWSorcery Create a 3/3 green Centaur creature token, then populate. (Create a token that's a copy of a creature token you control.)
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