M:tG card similarity search
U · Instant
Attach target Aura attached to a creature or land to another permanent of that type.
Name | Mana | Type | Text |
---|---|---|---|
Guardian Zendikon | 2W | Enchantment — Aura | Enchant land Enchanted land is a 2/6 white Wall creature with defender. It's still a land. When enchanted land dies, return that card to its owner's hand. |
Glimmerpoint Stag | 2WW | Creature — Elk | Vigilance When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. 3/3 |
Kodama of the East Tree | 4GG | Legendary Creature — Spirit | Reach Whenever another permanent enters the battlefield under your control, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield. Partner (You can have two commanders if both have partner.) 6/6 |
Aminatou's Augury | 6UU | Sorcery | Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost. |
Windgrace's Judgment | 3BG | Instant | For any number of opponents, destroy target nonland permanent that player controls. |
Overabundance | 1RG | Enchantment | Whenever a player taps a land for mana, that player adds one mana of any type that land produced, and Overabundance deals 1 damage to the player. |
This Town Ain't Big Enough | 4U | Instant | This spell costs {3} less to cast if it targets a permanent you control. Return up to two target nonland permanents to their owners' hands. |
Happily Ever After | 2W | Enchantment | When Happily Ever After enters the battlefield, each player gains 5 life and draws a card. At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game. |
Magus of the Moon | 2R | Creature — Human Wizard | Nonbasic lands are Mountains. 2/2 |
Rite of Oblivion | WB | Sorcery | As an additional cost to cast this spell, sacrifice a nonland permanent. Exile target nonland permanent. Flashback {2}{W}{B} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.) |