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17 May 2024: Card library updated.

Enchantress's Presence

2G · Enchantment

Whenever you cast an enchantment spell, draw a card.

Similar cards

Color identity:
NameManaTypeText
Surveilling Sprite 1UCreature — Faerie Rogue Flying When Surveilling Sprite dies, you may draw a card. 1/1
Displacer Kitten 3UCreature — Cat Beast Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control. 2/2
Viridescent Wisps GInstant Target creature becomes green and gets +1/+0 until end of turn. Draw a card.
Ambitious Assault 2RInstant Creatures you control get +2/+0 until end of turn. If you control a modified creature, draw a card. (Equipment, Auras you control, and counters are modifications.)
In the Eye of Chaos 2UWorld Enchantment Whenever a player casts an instant spell, counter it unless that player pays {X}, where X is its mana value.
Zurzoth, Chaos Rider 2RLegendary Creature — Devil Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random. 2/3
Rending Vines 1GGInstant — Arcane Destroy target artifact or enchantment if its mana value is less than or equal to the number of cards in your hand. Draw a card.
Adeliz, the Cinder Wind 1URLegendary Creature — Human Wizard Flying, haste Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn. 2/2
Defiler of Flesh 2BBCreature — Phyrexian Horror Menace As an additional cost to cast black permanent spells, you may pay 2 life. Those spells cost {B} less to cast if you paid life this way. This effect reduces only the amount of black mana you pay. Whenever you cast a black permanent spell, target creature you control gets +1/+1 and gains menace until end of turn. 4/4
Carry Away UUEnchantment — Aura Enchant Equipment When Carry Away enters the battlefield, unattach enchanted Equipment. You control enchanted Equipment.
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