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17 May 2024: Card library updated.

Enchantress's Presence

2G · Enchantment

Whenever you cast an enchantment spell, draw a card.

Similar cards

Color identity:
NameManaTypeText
Sally Sparrow 2WULegendary Creature — Human Detective You may cast creature spells as though they had flash. Whenever one or more other creatures you control leave the battlefield, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 2/3
Snake Cult Initiation 3BEnchantment — Aura Enchant creature Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.)
Saruman of Many Colors 3WUBLegendary Creature — Avatar Wizard Ward—Discard an enchantment, instant, or sorcery card. Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell from an opponent's graveyard. Copy the exiled card. You may cast the copy without paying its mana cost. 5/4
Magmatic Insight RSorcery As an additional cost to cast this spell, discard a land card. Draw two cards.
Planar Gate 6Artifact Creature spells you cast cost up to {2} less to cast.
Pyromancer Ascension 1REnchantment Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension. Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.
Inside Out 1U/RInstant Switch target creature's power and toughness until end of turn. Draw a card.
Twisted Image UInstant Switch target creature's power and toughness until end of turn. Draw a card.
Crackling Spellslinger 3RRCreature — Human Wizard Flash When Crackling Spellslinger enters the battlefield, if you cast it, the next instant or sorcery spell you cast this turn has storm. (When you cast that spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) 2/2
Varis, Silverymoon Ranger 1GGLegendary Creature — Human Elf Ranger Reach, ward {1} Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.) Whenever you complete a dungeon, create a 2/2 green Wolf creature token. 3/3
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