M:tG card similarity search
2G · Enchantment
Whenever you cast an enchantment spell, draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Lunar Mystic | 2UU | Creature — Human Wizard | Whenever you cast an instant spell, you may pay {1}. If you do, draw a card. 2/2 |
River Kelpie | 3UU | Creature — Beast | Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card. Whenever a player casts a spell from a graveyard, draw a card. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/3 |
Presence of the Master | 3W | Enchantment | Whenever a player casts an enchantment spell, counter it. |
Zephyr Scribe | 2U | Creature — Human Monk | {U}, {T}: Draw a card, then discard a card. Whenever you cast a noncreature spell, untap Zephyr Scribe. 2/1 |
Customs Depot | 1U | Enchantment | Whenever you cast a creature spell, you may pay {1}. If you do, draw a card, then discard a card. |
Riddlesmith | 1U | Creature — Human Artificer | Whenever you cast an artifact spell, you may draw a card. If you do, discard a card. 2/1 |
Season of Growth | 1G | Enchantment | Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Whenever you cast a spell that targets a creature you control, draw a card. |
Forced Fruition | 4UU | Enchantment | Whenever an opponent casts a spell, that player draws seven cards. |
Surgeon General Commander | 3G | Legendary Creature — Wombat Bat Chameleon | Whenever you augment, enchant, or mutate a creature you control, draw a card. {T}: Add {W}, {U}, {B}, {R}, or {G}. 3/3 |
Rhystic Study | 2U | Enchantment | Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. |