Card Codex

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17 May 2024: Card library updated.

Encircling Fissure

2W · Instant

Prevent all combat damage that would be dealt this turn by creatures target opponent controls. Awaken 2—{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Similar cards

Color identity:
NameManaTypeText
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Guard Dogs 3WCreature — Dog {2}{W}, {T}: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent. 2/2
Excess 1RSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Create a Treasure token for each creature you controlled that dealt combat damage to a player this turn.
Flaring Pain 1RInstant Damage can't be prevented this turn. Flashback {R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Harm's Way WInstant The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.
Aggravate 3RRInstant Aggravate deals 1 damage to each creature target player controls. Each creature dealt damage this way attacks this turn if able.
Gideon's Intervention 2WWEnchantment As Gideon's Intervention enters the battlefield, choose a card name. Your opponents can't cast spells with the chosen name. Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name.
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