M:tG card similarity search
U · Creature — Merfolk Wizard
Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 0/1 {T}: Draw a card, then discard a card. LEVEL 3+ 0/1 {T}: Draw a card. 0/1
Name | Mana | Type | Text |
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Omen Machine | 6 | Artifact | Players can't draw cards. At the beginning of each player's draw step, that player exiles the top card of their library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able. |
Treasure Cruise | 7U | Sorcery | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards. |
Vanguard Suppressor | 3U | Creature — Astartes Warrior | Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Flying Suppressing Fire — Whenever Vanguard Suppressor deals combat damage to a player, draw a card. 3/2 |
Eidolon of Blossoms | 2GG | Enchantment Creature — Spirit | Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card. 2/2 |
Hell Mongrel | 3B | Creature — Nightmare Dog | Discard a card: Hell Mongrel gets +1/+1 until end of turn. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 4/3 |
Tamiyo's Logbook | 2U | Artifact | {5}{U}, {T}: Draw a card. This ability costs {1} less to activate for each other artifact you control. |
Thrull Surgeon | 1B | Creature — Thrull | {1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery. 1/1 |
Lord of Shatterskull Pass | 3R | Creature — Minotaur Shaman | Level up {1}{R} ({1}{R}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-5 6/6 LEVEL 6+ 6/6 Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls. 3/3 |
Noose Constrictor | 1G | Creature — Snake | Reach Discard a card: Noose Constrictor gets +1/+1 until end of turn. 2/2 |
Cartouche of Knowledge | 1U | Enchantment — Aura Cartouche | Enchant creature you control When Cartouche of Knowledge enters the battlefield, draw a card. Enchanted creature gets +1/+1 and has flying. |