Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

End Hostilities

3WW · Sorcery

Destroy all creatures and all permanents attached to creatures.

Similar cards

Color identity:
NameManaTypeText
Nature's Claim GInstant Destroy target artifact or enchantment. Its controller gains 4 life.
Corrosive Ooze 1GCreature — Ooze Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat. 2/2
Rooftop Assassin 3BCreature — Vampire Assassin Flash Flying, lifelink When Rooftop Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. 2/2
Coveted Falcon 1UUArtifact Creature — Bird Flying Whenever Coveted Falcon attacks, gain control of target permanent you own but don't control. Disguise {1}{U} When Coveted Falcon is turned face up, target opponent gains control of any number of target permanents you control. Draw a card for each one they gained control of this way. 1/4
Dwarven Driller 3RCreature — Dwarf {T}: Destroy target land unless its controller has Dwarven Driller deal 2 damage to them. 2/2
Wasp of the Bitter End 1BCreature — Insect Horror Flying Whenever you cast a Bolas planeswalker spell, you may sacrifice Wasp of the Bitter End. If you do, destroy target creature. 2/1
Suleiman's Legacy RWEnchantment When Suleiman's Legacy enters the battlefield, destroy all Djinns and Efreets. They can't be regenerated. Whenever a Djinn or Efreet enters the battlefield, destroy it. It can't be regenerated.
Make Your Move 2WInstant Destroy target artifact, enchantment, or creature with power 4 or greater.
Aerialephant 3WCreature — Elephant Performer Flying When Aerialephant enters the battlefield, you get {TK}, then you may put a sticker on a nonland permanent you own. 3/2
Corrosion 1BREnchantment Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with mana value less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated. When Corrosion leaves the battlefield, remove all rust counters from all permanents.
Page 117