M:tG card similarity search
3WW · Sorcery
Destroy all creatures and all permanents attached to creatures.
Name | Mana | Type | Text |
---|---|---|---|
Arboria | 2GG | World Enchantment | Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn. |
Primal Surge | 8GG | Sorcery | Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process. |
Crowd of Cinders | 3B | Creature — Elemental | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Crowd of Cinders's power and toughness are each equal to the number of black permanents you control. */* |
Paroxysm | 1R | Enchantment — Aura | Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of their library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn. |
Martial Coup | XWW | Sorcery | Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures. |
Sword of Sinew and Steel | 3 | Artifact — Equipment | Equipped creature gets +2/+2 and has protection from black and from red. Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact. Equip {2} |
Jihad | WWW | Enchantment | As Jihad enters the battlefield, choose a color and an opponent. White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color. When the chosen player controls no nontoken permanents of the chosen color, sacrifice Jihad. |
Power Struggle | 2UUU | Enchantment | During each player's upkeep, that player exchanges control of random target artifact, creature or land he or she controls, for control of random target permanent of the same type that a random opponent controls. |
Vault 11: Voter's Dilemma | 2WB | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each opponent, you create a 1/1 white Human Soldier creature token. II, III — Each player secretly votes for up to one creature, then those votes are revealed. If no creature got votes, each player draws a card. Otherwise, destroy each creature with the most votes or tied for most votes. |
World-Bottling Kit | 5 | Artifact | {5}, Sacrifice World-Bottling Kit: Choose a Magic set. Exile all permanents with that set's expansion symbol except for basic lands. |