Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Endless Detour

GWU · Instant

The owner of target spell, nonland permanent, or card in a graveyard puts it on the top or bottom of their library.

Similar cards

Color identity:
NameManaTypeText
Forbidden Crypt 3BBEnchantment If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game. If a card would be put into your graveyard from anywhere, exile that card instead.
Scour the Laboratory 4UUInstant Delirium — This spell costs {2} less to cast if there are four or more card types among cards in your graveyard. Draw three cards.
Plague Boiler 3Artifact At the beginning of your upkeep, put a plague counter on Plague Boiler. {1}{B}{G}: Put a plague counter on Plague Boiler or remove a plague counter from it. When Plague Boiler has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents.
Revival Experiment 4BGSorcery For each permanent type, return up to one card of that type from your graveyard to the battlefield. You lose 3 life for each card returned this way. Exile Revival Experiment.
Aether Barrier 2UEnchantment Whenever a player casts a creature spell, that player sacrifices a permanent unless they pay {1}.
Childhood Horror 3BCreature — Horror Flying Threshold — As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block. 2/2
Agent of Treachery 5UUCreature — Human Rogue When Agent of Treachery enters the battlefield, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards. 2/3
Araumi of the Dead Tide 1UBLegendary Creature — Merfolk Wizard {T}, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 1/4
Churning Eddy 3USorcery Return target creature and target land to their owners' hands.
Tenacious Tomeseeker 2UCreature — Human Knight Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) When Tenacious Tomeseeker enters the battlefield, if it was bargained, return target instant or sorcery card from your graveyard to your hand. 3/2
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