Card Codex

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17 May 2024: Card library updated.

Endless Evil

2U · Enchantment — Aura

Enchant creature you control At the beginning of your upkeep, create a token that's a copy of enchanted creature, except the token is 1/1. When enchanted creature dies, if that creature was a Horror, return Endless Evil to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Merseine 2UUEnchantment — Aura Enchant creature Merseine enters the battlefield with three net counters on it. Enchanted creature doesn't untap during its controller's untap step if Merseine has a net counter on it. Pay enchanted creature's mana cost: Remove a net counter from Merseine. Only the controller of the enchanted creature may activate this ability.
Forlorn Pseudamma 3BCreature — Zombie Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Inspired — Whenever Forlorn Pseudamma becomes untapped, you may pay {2}{B}. If you do, create a 2/2 black Zombie enchantment creature token. 2/1
Archwing Dragon 2RRCreature — Dragon Flying, haste At the beginning of the end step, return Archwing Dragon to its owner's hand. 4/4
Back to Nature 1GInstant Destroy all enchantments.
Cleanfall 2WSorcery — Arcane Destroy all enchantments.
Tempest of Light 2WInstant Destroy all enchantments.
Tranquil Grove 1GEnchantment {1}{G}{G}: Destroy all other enchantments.
Tranquility 2GSorcery Destroy all enchantments.
Skywing Aven 2UCreature — Bird Soldier Flying Discard a card: Return Skywing Aven to its owner's hand. 2/1
Lay Claim 5UUEnchantment — Aura Enchant permanent You control enchanted permanent. Cycling {2} ({2}, Discard this card: Draw a card.)
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