M:tG card similarity search
2BB · Enchantment
At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.
Name | Mana | Type | Text |
---|---|---|---|
Blot Out the Sky | XWB | Sorcery | Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents. |
Razortooth Rats | 2B | Creature — Rat | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) 2/1 |
Crowded Crypt | 2B | Artifact | {T}: Add {B}. Whenever a creature you control dies, put a corpse counter on Crowded Crypt. {4}{B}{B}, {T}, Sacrifice Crowded Crypt: Create a 2/2 black Zombie creature token with decayed for each corpse counter on Crowded Crypt. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) |
Death Tyrant | 4B | Creature — Beholder Skeleton | Menace Negative Energy Cone — Whenever an attacking creature you control or a blocking creature an opponent controls dies, create a 2/2 black Zombie creature token. {5}{B}: Return Death Tyrant from your graveyard to the battlefield tapped. 4/6 |
Kormus Bell | 4 | Artifact | All Swamps are 1/1 black creatures that are still lands. |
Reign of the Pit | 4BB | Sorcery | Each player sacrifices a creature. Create an X/X black Demon creature token with flying, where X is the total power of the creatures sacrificed this way. |
Hunted Lammasu | 2WW | Creature — Lammasu | Flying When Hunted Lammasu enters the battlefield, target opponent creates a 4/4 black Horror creature token. 5/5 |
Screeching Scorchbeast | 4BB | Creature — Bat Mutant | Flying, menace Whenever Screeching Scorchbeast attacks, each player gets two rad counters. Whenever one or more nonland cards are milled, you may create that many 2/2 black Zombie Mutant creature tokens. Do this only once each turn. 5/5 |
Outlaw Stitcher | 3U | Creature — Human Warlock | When Outlaw Stitcher enters the battlefield, create a 2/2 blue and black Zombie Rogue creature token, then put two +1/+1 counters on that token for each spell you've cast this turn other than the first. Plot {4}{U} (You may pay {4}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 1/4 |
Creakwood Liege | 1B/GB/GB/G | Creature — Horror | Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token. 2/2 |