M:tG card similarity search
2BB · Enchantment
At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.
Name | Mana | Type | Text |
---|---|---|---|
Vildin-Pack Alpha | Creature — Werewolf | Whenever a Werewolf enters the battlefield under your control, you may transform it. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha. 4/3 | |
Kaya, Geist Hunter | 1WB | Legendary Planeswalker — Kaya | [+1]: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control. [−2]: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead. [−6]: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way. Loyalty 3 |
Goldwardens' Gambit | 6RR | Sorcery | Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Create five 2/2 red Rebel creature tokens. They gain haste until end of turn. For each of those tokens, you may attach an Equipment you control to it. |
Tempting Contract | 4 | Artifact | At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token. |
Detective's Satchel | 2UR | Artifact | When Detective's Satchel enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {T}: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only if you've sacrificed an artifact this turn. |
Benthic Djinn | 2UB | Creature — Djinn | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) At the beginning of your upkeep, you lose 2 life. 5/3 |
Ellie and Alan, Paleontologists | 2GWU | Legendary Creature — Human Scientist | {T}, Exile a creature card from your graveyard: Discover X, where X is the mana value of the exiled card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) 2/5 |
Nightfall Predator | Creature — Werewolf | {R}, {T}: Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator. 4/4 | |
Throne of Death | B | Legendary Artifact | At the beginning of your upkeep, mill a card. {2}{B}, {T}, Exile a creature card from your graveyard: Draw a card. |
Embereth Skyblazer | 3R | Creature — Human Knight | As long as it's your turn, Embereth Skyblazer has flying. Whenever Embereth Skyblazer attacks, you may pay {2}{R}. If you do, creatures you control get +X/+0 until end of turn, where X is the number of opponents you have. 4/3 |