Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Endless Whispers

2BB · Enchantment

Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step."

Similar cards

Color identity:
NameManaTypeText
Defense of the Heart 3GEnchantment At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.
Dimir Strandcatcher 2U/BU/BCreature — Faerie Rogue Flying Whenever you attack, surveil X, where X is the number of opponents being attacked. At the beginning of each end step, if three or more cards were put into your graveyard from anywhere other than the battlefield this turn, draw a card. 3/3
Lightning Skelemental BRRCreature — Elemental Skeleton Trample, haste Whenever Lightning Skelemental deals combat damage to a player, that player discards two cards. At the beginning of the end step, sacrifice Lightning Skelemental. 6/1
Tato Farmer 2GCreature — Zombie Mutant Peasant Landfall — Whenever a land enters the battlefield under your control, you may get two rad counters. {T}: Put target land card in a graveyard that was milled this turn onto the battlefield under your control tapped. 1/4
Oracle's Insight 3UEnchantment — Aura Enchant creature Enchanted creature has "{T}: Scry 1, then draw a card." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
Su-Chi Cave Guard 8Artifact Creature — Construct Vigilance Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) When Su-Chi Cave Guard dies, add eight {C}. Until end of turn, you don't lose this mana as steps and phases end. 8/8
Trailblazer's Boots 2Artifact — Equipment Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.) Equip {2}
Red Sun's Twilight XRRSorcery Destroy up to X target artifacts. If X is 5 or more, for each artifact destroyed this way, create a token that's a copy of it. Those tokens gain haste. Exile them at the beginning of the next end step.
Mercadian Atlas 5Artifact At the beginning of your end step, if you didn't play a land this turn, you may draw a card.
Molten Duplication 1RSorcery Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
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