Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Endoskeleton

2 · Artifact

You may choose not to untap Endoskeleton during your untap step. {2}, {T}: Target creature gets +0/+3 for as long as Endoskeleton remains tapped.

Similar cards

Color identity:
NameManaTypeText
Embraal Bruiser 1BCreature — Human Warrior Embraal Bruiser enters the battlefield tapped. Embraal Bruiser has menace as long as you control an artifact. 3/1
Resolute Strike WInstant Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an Equipment you control to it.
Konda's Banner 2Legendary Artifact — Equipment Konda's Banner can be attached only to a legendary creature. Creatures that share a color with equipped creature get +1/+1. Creatures that share a creature type with equipped creature get +1/+1. Equip {2}
Necropouncer 6Artifact — Equipment Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +3/+1 and has haste. Equip {2}
Mark of Mutiny 2RSorcery Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and {T} this turn.)
Scion of Shiv 2RRCreature — Dragon Flying {2}{R}: Scion of Shiv perpetually gets +1/+0. 3/3
Armory Guard 3WCreature — Giant Soldier Armory Guard has vigilance as long as you control a Gate. 2/5
Press into Service 4RSorcery Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Ramosian Greatsword 4RArtifact — Equipment Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Equipped creature gets +3/+1 and has trample. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Lavaspur Boots 1Artifact — Equipment Equipped creature gets +1/+0 and has haste and ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {1}
Page 159