M:tG card similarity search
1GG · Creature — Elemental Incarnation
Flash Reach When Endurance enters the battlefield, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a green card from your hand. 3/4
Name | Mana | Type | Text |
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Salvage Scout | W | Creature — Human Scout | {W}, Sacrifice Salvage Scout: Return target artifact card from your graveyard to your hand. 1/1 |
Pharika, God of Affliction | 1BG | Legendary Enchantment Creature — God | Indestructible As long as your devotion to black and green is less than seven, Pharika isn't a creature. {B}{G}: Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch. 5/5 |
River Herald Guide | 2G | Creature — Merfolk Scout | Vigilance When River Herald Guide enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 3/1 |
Dire Fleet Interloper | 3B | Creature — Human Pirate | Menace When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 2/2 |
Survivor of the Unseen | 2U | Creature — Human Wizard | Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {T}: Draw two cards, then put a card from your hand on top of your library. 2/1 |
Bortuk Bonerattle | 4BG | Legendary Creature — Troll Shaman | Domain — When Bortuk Bonerattle enters the battlefield, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand. 4/4 |
Scheming Symmetry | B | Sorcery | Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top. |
Treasure Hunt | 1U | Sorcery | Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand. |
Verdeloth the Ancient | 4GG | Legendary Creature — Treefolk | Kicker {X} (You may pay an additional {X} as you cast this spell.) Saproling creatures and other Treefolk creatures get +1/+1. When Verdeloth the Ancient enters the battlefield, if it was kicked, create X 1/1 green Saproling creature tokens. 4/7 |
Spurnmage Advocate | W | Creature — Human Nomad | {T}: Return two target cards from an opponent's graveyard to their hand. Destroy target attacking creature. 1/1 |