M:tG card similarity search
W · Creature — Human Scout
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) When this creature dies, put its counters on target creature you control. 0/1
Name | Mana | Type | Text |
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Panicked Bystander | 1W | Creature — Human Peasant | Whenever Panicked Bystander or another creature you control dies, you gain 1 life. At the beginning of your end step, if you gained 3 or more life this turn, transform Panicked Bystander. 2/2 |
Teysa, Orzhov Scion | 1WB | Legendary Creature — Human Advisor | Sacrifice three white creatures: Exile target creature. Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying. 2/3 |
Belligerent Sliver | 2R | Creature — Sliver | Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.) 2/2 |
Welcome to Sweettooth | 1G | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human creature token. II — Create a Food token. III — Put X +1/+1 counters on target creature you control, where X is one plus the number of Foods you control. |
Akroma's Devoted | 3W | Creature — Human Cleric | Cleric creatures have vigilance. 2/4 |
True Believer | WW | Creature — Human Cleric | You have shroud. (You can't be the target of spells or abilities.) 2/2 |
Defabricate | 1U | Instant | Choose one — • Counter target artifact or enchantment spell. If a spell is countered this way, exile it instead of putting it into its owner's graveyard. • Counter target activated or triggered ability. |
Ledev Guardian | 3W | Creature — Human Knight | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) 2/4 |
Aragorn, Hornburg Hero | 1RGW | Legendary Creature — Human Soldier | Attacking creatures you control have first strike and renown 1. (When a creature with renown 1 deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever a renowned creature you control deals combat damage to a player, double the number of +1/+1 counters on it. 4/4 |
Rooting Kavu | 2GG | Creature — Kavu | When Rooting Kavu dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library. 4/3 |