M:tG card similarity search
2WW · Enchantment
Play with your hand revealed. If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. Whenever a creature is put into your graveyard from the battlefield, return it to your hand.
Name | Mana | Type | Text |
---|---|---|---|
Blur | 2U | Instant | Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card. |
Death or Glory | 4W | Sorcery | Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield. |
Cardpecker | 1W | Creature — Bird | Flying Gotcha — If an opponent touches the table with their hand, you may say "Gotcha!" When you do, return Cardpecker from your graveyard to your hand. 1.5/1 |
Voice of Many | 2GG | Creature — Elf Druid | When Voice of Many enters the battlefield, draw a card for each opponent who controls fewer creatures than you. 3/3 |
Dawn | 3WW | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Return all creature cards with power 2 or less from your graveyard to your hand. |
Spell Crumple | 1UU | Instant | Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library. |
Treasure Cove | Land | (Transforms from Treasure Map.) {T}: Add {C}. {T}, Sacrifice a Treasure: Draw a card. | |
Solve the Equation | 2U | Sorcery | Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle. |
Rootwater Mystic | U | Creature — Merfolk Wizard | {1}{U}: Look at the top card of target player's library. 1/1 |
Consign to Dream | 2U | Instant | Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead. |