M:tG card similarity search
2WW · Enchantment
Play with your hand revealed. If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. Whenever a creature is put into your graveyard from the battlefield, return it to your hand.
Name | Mana | Type | Text |
---|---|---|---|
Rhystic Study | 2U | Enchantment | Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. |
Quiet Speculation | 1U | Sorcery | Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles. |
Vessel of Endless Rest | 3 | Artifact | When Vessel of Endless Rest enters the battlefield, put target card from a graveyard on the bottom of its owner's library. {T}: Add one mana of any color. |
Rise of the Dark Realms | 7BB | Sorcery | Put all creature cards from all graveyards onto the battlefield under your control. |
Squeaking Pie Sneak | 1B | Creature — Goblin Rogue | As an additional cost to cast this spell, reveal a Goblin card from your hand or pay {3}. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) 2/2 |
Korvold and the Noble Thief | 3R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") III — Exile the top three cards of target opponent's library. You may play those cards this turn. |
Nicanzil, Current Conductor | GU | Legendary Creature — Merfolk Scout | Whenever a creature you control explores a land card, you may put a land card from your hand onto the battlefield tapped. Whenever a creature you control explores a nonland card, put a +1/+1 counter on Nicanzil, Current Conductor. 2/3 |
Greasefang, Okiba Boss | 1WB | Legendary Creature — Rat Pilot | At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step. 4/3 |
Feed | 3G | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw a card for each creature you control with power 3 or greater. |
The Cheese Stands Alone | 4WW | Enchantment | When you control no permanents other than The Cheese Stands Alone and have no cards in hand, you win the game. |