M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
The Girl in the Fireplace | 2W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human Noble creature token with vanishing 3 and "Prevent all damage that would be dealt to this creature." II — Create a 2/2 white Horse creature token with "Doctors you control have horsemanship." (They can't be blocked except by creatures with horsemanship.) III — Whenever a creature you control deals combat damage to a player this turn, time travel. |
Riddlesmith | 1U | Creature — Human Artificer | Whenever you cast an artifact spell, you may draw a card. If you do, discard a card. 2/1 |
Elder Land Wurm | 4WWW | Creature — Dragon Wurm | Defender, trample When Elder Land Wurm blocks, it loses defender. 5/5 |
Sea Serpent | 5U | Creature — Serpent | Sea Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Sea Serpent. 5/5 |
Soul of Emancipation | 4GWU | Creature — Avatar | When Soul of Emancipation enters the battlefield, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying. 5/7 |
True Believer | WW | Creature — Human Cleric | You have shroud. (You can't be the target of spells or abilities.) 2/2 |
Whirlwind Adept | 4U | Creature — Djinn Monk | Hexproof (This creature can't be the target of spells or abilities your opponents control.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 4/2 |
Dead Ringers | 4B | Sorcery | Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated. |
Edgewall Inn | Land | Edgewall Inn enters the battlefield tapped. As Edgewall Inn enters the battlefield, choose a color. {T}: Add one mana of the chosen color. {3}, {T}, Sacrifice Edgewall Inn: Return target card that has an Adventure from your graveyard to your hand. | |
Whimwader | 4U | Creature — Elemental | Whimwader can't attack unless defending player controls a blue permanent. 6/4 |