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17 May 2024: Card library updated.

Enemy of the Guildpact

4B · Creature — Spirit

Protection from multicolored 4/2

Similar cards

Color identity:
NameManaTypeText
Jetting Glasskite 4UUCreature — Spirit Flying Whenever Jetting Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability. 4/4
Shimmering Glasskite 3UCreature — Spirit Flying Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability. 2/3
Hunted Phantasm 1UUCreature — Spirit Hunted Phantasm can't be blocked. When Hunted Phantasm enters the battlefield, target opponent creates five 1/1 red Goblin creature tokens. 4/6
Kami of False Hope WCreature — Spirit Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn. 1/1
Arashi, the Sky Asunder 3GGLegendary Creature — Spirit {X}{G}, {T}: Arashi, the Sky Asunder deals X damage to target creature with flying. Channel — {X}{G}{G}, Discard Arashi: Arashi deals X damage to each creature with flying. 5/5
Moira, Urborg Haunt 2BLegendary Creature — Spirit Wizard Menace Whenever Moira, Urborg Haunt deals combat damage to a player, return to the battlefield target creature card in your graveyard that was put there from the battlefield this turn. 3/2
Archive Haunt Creature — Spirit Wizard Flying Whenever Archive Haunt attacks, draw a card, then discard a card. If Archive Haunt would be put into a graveyard from anywhere, exile it instead. 2/1
Loyal Gyrfalcon 3WCreature — Bird Defender, flying Whenever you cast a white spell, Loyal Gyrfalcon loses defender until end of turn. 3/3
The Ancient One UBLegendary Creature — Spirit God Descend 8 — The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard. {2}{U}{B}: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value. 8/8
Abuelo, Ancestral Echo 1WULegendary Creature — Spirit Flying, ward {2} {1}{W}{U}: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step. 2/2
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