M:tG card similarity search
XRW · Sorcery
Choose one — • Energy Bolt deals X damage to target player or planeswalker. • Target player gains X life.
| Name | Mana | Type | Text |
|---|---|---|---|
| Bloodborn Scoundrels | 5B | Creature — Vampire Rogue | Assist (Another player can pay up to {5} of this spell's cost.) When Bloodborn Scoundrels enters the battlefield, target opponent loses 2 life and you gain 2 life. 4/4 |
| Persecute Artist | 1BB | Sorcery | Choose an artist other than Rebecca Guay. Target player reveals their hand and discards all nonland cards with art by the chosen artist. |
| Don't Try This at Home | 1R | Enchantment | If a hot source you control would deal damage to a player or permanent, it deals that much damage plus 1 instead. (Something is hot if it has hot things in its art, like fire or explosions.) {1}{R}, Sacrifice Don't Try This at Home: It deals damage equal to twice the number of hot cards in your graveyard to target creature or planeswalker. |
| Emblazoned Golem | 2 | Artifact Creature — Golem | Kicker {X} (You may pay an additional {X} as you cast this spell.) Spend only colored mana on X. No more than one mana of each color may be spent this way. If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it. 1/2 |
| Stadium Vendors | 3R | Creature — Goblin | When Stadium Vendors enters the battlefield, choose a player. That player adds two mana of any one color they choose. 3/3 |
| Wolf in _____ Clothing | 3B | Creature — Wolf Guest | When this creature enters the battlefield, you may put a name sticker on it. When you do, up to X target creatures each get -1/-1 until end of turn, where X is the number of unique vowels on that sticker. (The vowels are A, E, I, O, U, and Y.) 2/3 |
| Lightning-Core Excavator | 1 | Artifact Creature — Golem | {5}, {T}, Sacrifice Lightning-Core Excavator: It deals 3 damage to any target. 0/3 |
| Arcbond | 2R | Instant | Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player. |
| Battlefield Medic | 1W | Creature — Human Cleric | {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield. 1/1 |
| Telepathic Spies | 2U | Creature — Human Wizard | When Telepathic Spies enters the battlefield, look at target opponent's hand. 2/2 |