Card Codex

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17 May 2024: Card library updated.

Energy Storm

1W · Enchantment

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Prevent all damage that would be dealt by instant and sorcery spells. Creatures with flying don't untap during their controllers' untap steps.

Similar cards

Color identity:
NameManaTypeText
Glacial Crevasses 2REnchantment Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn.
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Daru Healer 2WCreature — Human Cleric {T}: Prevent the next 1 damage that would be dealt to any target this turn. Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/2
Consulate Surveillance 3WEnchantment When Consulate Surveillance enters the battlefield, you get {E}{E}{E}{E} (four energy counters). Pay {E}{E}: Prevent all damage that would be dealt to you this turn by a source of your choice.
Blizzard GGEnchantment Cast this spell only if you control a snow land. Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Creatures with flying don't untap during their controllers' untap steps.
Turn the Tables 3WWInstant All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.
Avacyn, Guardian Angel 2WWWLegendary Creature — Angel Flying, vigilance {1}{W}: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice. {5}{W}{W}: Prevent all damage that would be dealt to target player or planeswalker this turn by sources of the color of your choice. 5/4
Combat Medic 2WCreature — Human Cleric Soldier {1}{W}: Prevent the next 1 damage that would be dealt to any target this turn. 0/2
Tanglesap 1GInstant Prevent all combat damage that would be dealt this turn by creatures without trample.
Spirit of Resistance 2WEnchantment As long as you control a permanent of each color, prevent all damage that would be dealt to you.
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