M:tG card similarity search
U · Sorcery
Tap target untapped creature you control. If you do, add an amount of {C} equal to that creature's mana value.
Name | Mana | Type | Text |
---|---|---|---|
Guan Yu's 1,000-Li March | 4WW | Sorcery | Destroy all tapped creatures. |
Blot Out | 2B | Instant | Target opponent exiles a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control. |
Spell Swindle | 3UU | Instant | Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") |
Crackling Perimeter | 1R | Enchantment | Tap an untapped Gate you control: Crackling Perimeter deals 1 damage to each opponent. |
T-45 Power Armor | 2 | Artifact — Equipment | When T-45 Power Armor enters the battlefield, you get {E}{E} (two energy counters). Equipped creature gets +3/+3 and doesn't untap during its controller's untap step. At the beginning of your upkeep, you may pay {E}. If you do, untap equipped creature, then put your choice of a menace, trample, or lifelink counter on it. Equip {3} |
Wall of Stolen Identity | 3U | Creature — Shapeshifter Wall | You may have Wall of Stolen Identity enter the battlefield as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control Wall of Stolen Identity. 0/0 |
Dispersal | 3UB | Instant | Each opponent returns a nonland permanent they control with the highest mana value among permanents they control to its owner's hand, then discards a card. |
False Dawn | 1W | Sorcery | Until end of turn, spells and abilities you control that would add colored mana instead add that much white mana. Until end of turn, you may spend white mana as though it were mana of any color. Draw a card. |
Sin Prodder | 2R | Creature — Devil | Menace At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's mana value. Otherwise, put that card into your hand. 3/2 |
Betrayal at the Vault | 4GG | Instant | Target creature you control deals damage equal to its power to each of two other target creatures. |