M:tG card similarity search
3U · Instant
Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.
Name | Mana | Type | Text |
---|---|---|---|
Enchanter's Bane | 1R | Enchantment | At the beginning of your end step, target enchantment deals damage equal to its mana value to its controller unless that player sacrifices it. |
Voice of the Vermin | 3G | Creature — Human Citizen | Voice of the Vermin enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever Voice of the Vermin attacks, target creature you control has base power and toughness 4/4 until end of turn. 2/2 |
Witchstalker Frenzy | 3R | Instant | This spell costs {1} less to cast for each creature that attacked this turn. Witchstalker Frenzy deals 5 damage to target creature. |
Geyser Drake | 2U | Creature — Drake | Flying As long as it's not your turn, spells you cast cost {1} less to cast. 2/3 |
Stormscape Familiar | 1U | Creature — Bird | Flying White spells and black spells you cast cost {1} less to cast. 1/1 |
Pox | BBB | Sorcery | Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time. |
Stronghold Arena | 1B | Enchantment | Kicker {G} and/or {W} (You may pay an additional {G} and/or {W} as you cast this spell.) When Stronghold Arena enters the battlefield, you gain 3 life for each time it was kicked. Whenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value. |
Dazzling Reflection | 1W | Instant | You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage. |
Spinning Wheel Kick | XXGG | Sorcery | Target creature you control deals damage equal to its power to each of X target creatures and/or planeswalkers. |
Karmic Guide | 3WW | Creature — Angel Spirit | Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield. 2/2 |