Card Codex

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17 May 2024: Card library updated.

Enigma Sphinx

4WUB · Artifact Creature — Sphinx

Flying When Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 5/4

Similar cards

Color identity:
NameManaTypeText
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Stormbound Geist 1UUCreature — Spirit Flying Stormbound Geist can block only creatures with flying. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 2/2
Cloudskate 1UCreature — Illusion Flying Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) 2/2
Cloud Spirit 2UCreature — Spirit Flying Cloud Spirit can block only creatures with flying. 3/1
Tattered Haunter 1UCreature — Spirit Flying Tattered Haunter can block only creatures with flying. 2/1
Wanderlight Spirit 2UCreature — Spirit Flying Wanderlight Spirit can block only creatures with flying. 2/3
Caravan Vigil GSorcery Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Morbid — You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.
Selective Adaptation 4GGSorcery Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard.
Thunder Dragon 5RRCreature — Dragon Flying When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying. 5/5
Sword-Swallowing Seraph 4WWCreature — Angel Performer Flying, vigilance When Sword-Swallowing Seraph enters the battlefield, you may put a name sticker on a nonland permanent you own. {1}{W}, {T}: Put a +1/+1 counter on another target creature with a name sticker on it. Activate only as a sorcery. 4/4
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