M:tG card similarity search
5UU · Creature — Sphinx Rogue
Prowl {3}{U} (You may cast this spell for its prowl cost if you dealt combat damage to a player this turn with a Sphinx or Rogue.) Flying When Enigma Thief enters the battlefield, for each opponent, return up to one target nonland permanent that player controls to its owner's hand. 5/5
Name | Mana | Type | Text |
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Queen's Agent | 5B | Creature — Vampire Scout | Lifelink When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 3/3 |
Rimefeather Owl | 5UU | Snow Creature — Bird | Flying Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield. {1}{S}: Put an ice counter on target permanent. Permanents with ice counters on them are snow. */* |
Greenwheel Liberator | 1G | Creature — Elf Warrior | Revolt — Greenwheel Liberator enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn. 2/1 |
Greenwarden of Murasa | 4GG | Creature — Elemental | When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand. When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand. 5/4 |
Tilling Treefolk | 2G | Creature — Treefolk Druid | When Tilling Treefolk enters the battlefield, you may return up to two target land cards from your graveyard to your hand. 1/3 |
Urabrask the Hidden | 3RR | Legendary Creature — Phyrexian Praetor | Creatures you control have haste. Creatures your opponents control enter the battlefield tapped. 4/4 |
Displace | 2U | Instant | Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control. |
Vanishing Verse | WB | Instant | Exile target monocolored permanent. |
Search the City | 4U | Enchantment | When Search the City enters the battlefield, exile the top five cards of your library. Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one. |
Vengeful Rebirth | 4RG | Sorcery | Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's mana value to any target. Exile Vengeful Rebirth. |