M:tG card similarity search
5UU · Creature — Sphinx Rogue
Prowl {3}{U} (You may cast this spell for its prowl cost if you dealt combat damage to a player this turn with a Sphinx or Rogue.) Flying When Enigma Thief enters the battlefield, for each opponent, return up to one target nonland permanent that player controls to its owner's hand. 5/5
Name | Mana | Type | Text |
---|---|---|---|
Healing Technique | 3G | Sorcery | Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) Return target card from your graveyard to your hand. You gain life equal to that card's mana value. Exile Healing Technique. |
Baba Lysaga, Night Witch | 1BG | Legendary Creature — Human Warlock | {T}, Sacrifice up to three permanents: If there were three or more card types among the sacrificed permanents, each opponent loses 3 life, you gain 3 life, and you draw three cards. 3/3 |
Hired Giant | 3R | Creature — Giant | When Hired Giant enters the battlefield, each other player may search their library for a land card and put that card onto the battlefield. Then each player who searched their library this way shuffles. 4/4 |
Skeletal Kathari | 4B | Creature — Bird Skeleton | Flying {B}, Sacrifice a creature: Regenerate Skeletal Kathari. 3/2 |
Keeper of Fables | 3GG | Creature — Cat | Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card. 4/5 |
Whirlwind | 2GG | Sorcery | Destroy all creatures with flying. |
Kukemssa Pirates | 3U | Creature — Human Pirate | Whenever Kukemssa Pirates attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, Kukemssa Pirates assigns no combat damage this turn. 2/2 |
Wild Celebrants | 3RR | Creature — Satyr | When Wild Celebrants enters the battlefield, you may destroy target artifact. 5/3 |
Acolyte Hybrid | 2R | Creature — Tyranid Human | Heavy Rock Cutter — Whenever Acolyte Hybrid attacks, destroy up to one target artifact. If an artifact is destroyed this way, its controller draws a card. 2/2 |
Duplicity | 3UU | Enchantment | When Duplicity enters the battlefield, exile the top five cards of your library face down. At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand. At the beginning of your end step, discard a card. When you lose control of Duplicity, put all cards exiled with Duplicity into their owner's graveyard. |