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17 May 2024: Card library updated.

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3GG · Sorcery

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Similar cards

Color identity:
NameManaTypeText
Silvos, Rogue Elemental 3GGGLegendary Creature — Elemental Trample {G}: Regenerate Silvos, Rogue Elemental. 8/5
Unstoppable Ogre 2RArtifact Creature — Ogre Warrior When Unstoppable Ogre enters the battlefield, target creature can't block this turn. 4/1
Veil of Assimilation 1WArtifact Whenever Veil of Assimilation or another artifact enters the battlefield under your control, target creature you control gets +1/+1 and gains vigilance until end of turn.
Plasma Elemental 5UCreature — Elemental Plasma Elemental can't be blocked. 4/1
Taoist Mystic 2GCreature — Human Mystic Taoist Mystic can't be blocked by creatures with horsemanship. 2/2
Rampart Smasher R/GR/GR/GR/GCreature — Giant Rampart Smasher can't be blocked by Knights or Walls. 5/5
Sunrise Sovereign 5RCreature — Giant Warrior Other Giant creatures you control get +2/+2 and have trample. 5/5
Wall of Caltrops 1WCreature — Wall Defender (This creature can't attack.) Whenever Wall of Caltrops blocks a creature, if at least one other Wall creature is blocking that creature and no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.) 2/1
Heat Stroke 2REnchantment At end of combat, destroy each creature that blocked or was blocked this turn.
Revelsong Horn 2Artifact {1}, {T}, Tap an untapped creature you control: Target creature gets +1/+1 until end of turn.
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