Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

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3GG · Sorcery

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Similar cards

Color identity:
NameManaTypeText
Goblin Taskmaster RCreature — Goblin {1}{R}: Target Goblin creature gets +1/+0 until end of turn. Morph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1
Call for Aid 4RSorcery Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn.
Taunting Elf GCreature — Elf All creatures able to block Taunting Elf do so. 0/1
Sliver Legion WUBRGLegendary Creature — Sliver All Sliver creatures get +1/+1 for each other Sliver on the battlefield. 7/7
Goblin Battle Jester 3RCreature — Goblin Whenever you cast a red spell, target creature can't block this turn. 2/2
Empyrial Plate 2Artifact — Equipment Equipped creature gets +1/+1 for each card in your hand. Equip {2}
Fetid Horror 3BCreature — Shade Horror {B}: Fetid Horror gets +1/+1 until end of turn. 1/2
Spitting Gourna 3GGCreature — Beast Reach (This creature can block creatures with flying.) Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/4
Great Defender WInstant Target creature gets +0/+X until end of turn, where X is its mana value.
Darksteel Garrison 2Artifact — Fortification Fortified land has indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
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