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17 May 2024: Card library updated.

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3GG · Sorcery

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Similar cards

Color identity:
NameManaTypeText
Tolarian Entrancer 1UCreature — Human Wizard Whenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat. 1/1
Savage Knuckleblade GURCreature — Ogre Warrior {2}{G}: Savage Knuckleblade gets +2/+2 until end of turn. Activate only once each turn. {2}{U}: Return Savage Knuckleblade to its owner's hand. {R}: Savage Knuckleblade gains haste until end of turn. 4/4
The Wretched 3BBCreature — Demon At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched. 2/5
Garruk the Slayer Legendary Planeswalker — Garruk [0]: Put a 2/2 green Wolf creature token onto the battlefield. [+4]: Target Wolf creature gets +1/+0 and gains deathtouch until end of turn. [−10]: Destroy target creature. Put loyalty counters on Garruk the Slayer equal to that creature's toughness. [−25]: Destroy all creatures Garruk the Slayer doesn't control. Loyalty 20
Freejam Regent 4RRCreature — Dragon Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Flying {1}{R}: Freejam Regent gets +2/+0 until end of turn. 4/4
Sejiri Shelter 1WInstant Target creature you control gains protection from the color of your choice until end of turn.
Fortify 2WInstant Choose one — • Creatures you control get +2/+0 until end of turn. • Creatures you control get +0/+2 until end of turn.
Invasion Plans 2REnchantment All creatures block each combat if able. The attacking player chooses how each creature blocks each combat.
Nimble Brigand 2UCreature — Human Rogue Nimble Brigand can't be blocked if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Whenever Nimble Brigand deals combat damage to a player, draw a card. 1/3
Family Reunion 1WInstant Choose one — • Creatures you control get +1/+1 until end of turn. • Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)
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